Second Missive- From Hood’s Library

To Alexis,

Your message reached me in good order, and it is clear that you and your companions stand at the center of a web spun by dangerous and duplicitous forces. The Dark Hand’s schemes, their assassins, and their thirst for relics from ages long past have indeed become a menace to all who would serve the greater balance of life and death. 

The mention of Lorianne of House Lascaris is intriguing. If she is tethered to the Dark Hand by mere sentiment, by loyalty to Thraan, then we may have an opportunity to use this connection to unravel some of their plans. Love, after all, is a weakness that can be exploited, a lever by which great powers can be unseated. I will see to it that my agents quietly gather more information on her movements. As for Thraan Lascaris, he is a skilled and dangerous figure. He seems to have a knack for survival, suggesting that he still carries some amount of Hood’s grace. Perhaps he can be turned to our cause and we can put his fearsome reputation of the blade to better use.

Your suspicions regarding Vortigern are most warranted. His relationship with the Dark Hand is complex, and though he acts as their tool now, I suspect he is not a willing participant in all of their designs. Leverage is a powerful weapon, and the Dark Hand wields it with expertise. Should Vortigern become a liability for them, I would not be surprised if they ensured him a quick journey to the Gate. His destruction of Marcellus Veronis’s family was brutal, but it was the act of a man driven by fear of the shadows chasing him. You may be able to turn this fear to your advantage or use the Dark Hand’s fickle nature to dispose of him quickly.

The Spider and the Dark Hand continue to work through intermediaries, relying on puppets like Vortigern and others to shield themselves from direct confrontation. The relic you carry from the temple is clearly of great importance to them and you should deliver it to the Temple of Hood in all haste so that we may properly protect and study it. You are right to be wary but understand that we of Hood have no love for the Dark Hand, nor for the vermin they employ. If their assassins continue to strike at us in their lust for power, they will face our retribution—a retribution that comes silently and without warning.

As for the Hammer and Crown you mentioned—treasures of the old world, now held in the hands of the Collegium—these objects will no doubt attract the Dark Hand like moths to flame. The Dark Hand will stop at nothing to claim them. If these relics fall into the wrong hands, those who guard the Gate feel the consequences will be dire, not just for Sutheron, but for the balance between life and death itself. The Collegium is weak and can not properly secure them.  You should reclaim the items and bring them to me at once.

Regarding your encounter with the dwarves, Domdir and Draego, I know little of their kind, save that they are likely agents of something darker than mere greed. These creatures you describe possess powers unusual for their kin, and such power does not come without a price. Whether they are tied to the crypt of Drayak or they are a scouting force of evil non-humans trying to disrupt Sutheron, I would advise caution. Their ability to disappear and alter their form marks them as beings that may have connections to forces even more ancient than the Hand or the Collegium.

As for the scroll of Arcane Lock you seek for the crypt of Drayak, I have already seen to it that one has been applied to this strange location. The Order has no interest in leaving ancient doors unguarded, especially when such powerful entities have set their eyes upon them. It is disappointing you were not able to use your previous allies to do this yourself.  Guarding the Gate is demanding and you must do better if you are to serve the god of Death.

We of Hood watch carefully, Alexis. Know that your struggles have not gone unseen, and we begin to see value in your continued pledge of service and servitude. The enemies you face are not just your own now, and in time, when the darkness closes in, you may find that you are not alone.

May Hood guide your steps and steady your hand in the trials to come. You and the Crimson Calling have chosen well to serve the Gate. May you find comfort in the shadow of the ever-yawning portal until you are blessed by Hood to pass through.

Morel Richter
Undersecretariat of the Librarian of Hood

Threatened Beggar

The man on the street had grabbed onto Ca’armine’s leg with an iron grip. He then told Ca’armine “You may have killed the Snake, but the Wolf still hunts and spider weaves its web, and the King Behind the throne is coming.”

Seeing that Rask was about to draw his sword on the man, Alexis threw himself between Rask and the old man. After the threat of Rask’s sword has passed, and Alexis gets back to his feet, he looks at Rask with concern.

“Are you doing okay? Did he remind you of someone from your past?”

Ca’armine Travels to Southron

I reach the top of a steep incline, and look out over the valley ahead. The pack mule is loping along at the end of a long lead rope, and I twitch it out of habit. In front of us the trail turns right, and goes steeply downhill into a copse of live oaks that obscure its next turn. However, well down the mountain, I can see where the path comes back out of the forest, and rejoins another path at the edge of a stream. That junction is about a thousand feet down, and probable a mile and a half away, as the crow would fly. It’s going to be a steep traverse.

As the mule catches up to me I look back the way we’ve come. Though the past few miles have been steep, the path wound its way up a very broad hogsback before this, much less steep but more exposed. I can see the path along that ridge, but it dips below my sight and follows a creek into a different valley. That was was the kingdom of Aegir, where I lost my faith. Ahead is the kingdom of Southron, where I hope to find it.

I have been traveling for weeks now, following a rumor that is sometimes whispered, sometimes silent—about a band of righteous redeemers who have harried the Raidensblud and the Dark Hand, who have consecrated evil places and driven out black-hearted men.

The rumor is that they are seeking my supreme foe, Bandesingh—and they, like me, will sacrifice everything to bring justice to him for the countless atrocities he, and his minions, have committed.

It’s just past midday and fortunately the sun is behind clouds, but it is still possible that I will be seen from one of the many far-off vantage points with a prospect upon this high point. My mule and I start the descent down into the cool shadows of the trees, keeping a relaxed pace. The crossroads I saw, may well be the furthest we make it tonight.

Raiden, hear my prayer—that I may indeed find this band of heroes, that they may include me in their ranks, that we might, together, expose the Raidensblud for the traitors they have become. A chill goes through me, as it always does when I make this prayer. I know that Raiden hears me, but does he approve? Turning my back on the Raidensblud, after my initiation, was the hardest thing I’ve ever had to do, and it still pricks my conscience, even though in my mind I know this to have been right action. Breaking oaths is wrong, is it not? Even when the oath is to someone—or to the divine order—that only pretends to be righteous?

For months, after learning the duplicity of my order, I kept still and silent hoping that some additional information would contextualize the truths I had beheld, and help me to understand and assimilate those facts, with the divinity and purity that my order espouses.

But it was not to be. How could I have been hesitant? Seeing my fellow priests and acolytes, sacrifice a child on our altar, in a secret ceremony to honor, not Raiden, but a darker and unnamed god. Hearing them talk about the decision to sanctify the king and use his sanctity to fuel the Raidensblud’s choke-hold on Aegir. Witnessing with my own eyes, the master clerics of my order tattooed with corrupt symbols and repudiations of the true god Raiden. They should not have let me see, but they did. They should not have let me hear, but they did. They should not have let me run, but they—all but Kennic—did let me run, and they should have known better than to think they would catch me once I was outside the friary. I am too wise for that.

Kennic. I blow my breath out of my mouth, not from weariness for now that the path is downhill, I am walking easily, but instead as a learned behavior, something I do whenever the death of my friend comes into my mind. He tried to stop me, first in the friary when I was gathering my short sword and shield, then again at the gate when he realized that my ruse—telling him I was not leaving, of course not, but merely backing up Frollor on his third night shift in a row—was unlikely to be true (Frollor being injured and recuperating in the infirmary after all).

He had stood in front of me, blocking the cobblestone path that led around a last bend and gave out on the small courtyard surrounding the curtain wall’s camouflaged ranger door.

“Ca’armine, you can’t leave,” he said to me, his hands facing me, palms out. “Raiden’s command is for all his loyal soldiers to stay here tonight, to prepare for the coming sortie of the elves, to ready themselves to rally to Aegir’s banners. They will kill you if they see you outside the gates!”

Kennic was not wrong, they would at least try to kill me, if I were seen on the road. The guards on the towers guarding the main gate, would use their crossbows or even the ballista, if they were to see me and my laden donkey sneaking out through the spy gate.

They would send a chase squad after me. They would not want a consecrated priest—not even an acolyte anymore!—striding out into the dangers of the outlands, loaded down with all his possessions. Even at my relatively inexperienced stature I knew many secrets, and the lies told to make others believe.

Kennic would not hear reason. I sensed that his motive was selfish, yes, but not evil—he did not want to be associated (as he would have been) with a cellmate who had abandoned the post and the Order. He needed to stop me, though I am sure he knew that it was not possible. He stood in the road and I advanced on him, dropping the donkey’s rope.
Kennic had studied the martial path, as I had when I first arrived at the Temple of Raiden’s Blood. But where I had branched out into wilderness training, he had stayed focused on soldiering. He hefted his halberd, and pointed its cruel spike in my direction.

“Don’t make me hurt you Ca’armine. I have the watch tonight, the inner gate watch, and it is my job to stop deserters one way or another.” He spun his halberd in his hand, so that the sharp blade was now at the 3 o’clock position. A backswing from his right hand would bring that blade into slicing position, but so far he had not raised the weapon to a fighting stance.

“I cannot remain here, Kennic.” I said simply. “You have not seen what I have seen, nor heard what I have had to hear. I envy you my friend; I wish things had gone much differently. However, now that I am enlightened, I cannot ignore the evil heart of our order. I must depart. You could join me Kennic, but you cannot stop me.”

My hands were open at my sides, no weapon in either—offering no resistance other than my words. He stared at me in disbelief. “Still you go on about corruption in the Raidensblud? How can you say things like that! The light of Raiden shine upon you, as it shines upon me and all of the Raidensblud. Let it shine on you, and in you, and purge the taint of your sorry soul.” His eyes flicked to something over my right shoulder. I spun to follow his eyes, and saw Harbang, the acolyte, coming up the path behind me. He was carrying a mace in his right hand, and looked afraid. I was outflanked.

I shudder again, unable to stop myself from remembering the carnage that ensued. As I saw Harbang, I heard the slap of the halberd’s haft as it changed position in Kennic’s hands, and my training took over. I swept my short sword out of its scabbard and off of my right hip, at the same time as I drew my longsword with my right hand, from over my right shoulder. The acolyte startled, and I whirled without looking, launching backward from my left foot, spinning as I did so, both swords out full. Kennic had tried to close the gap when he saw me turn to face the approaching acolyte, and he had swiftly moved to engage me. However, he was no match for my swords. He used his halberd to deflect the long sword, but it was a wild swing that left him undefended, and my short sword followed through, slicing through his throat as I continued turning, and ducked my own rebounding blade.

His hands, no longer holding his weapon, clasped the gaping wound in his throat as he gurgled, and crumpled to the ground. My movement continued, bringing me all the way back around to face the acolyte again. I brought my two blades back together across my body, and saw the fear in the acolyte’s face. He turned to flee, and I decided that my best chance to escape undetected was still this present moment. I grabbed the mule’s lead rope, and hurried to Kennic’s unmoving form. I dragged him into a shadowy alcove by the rear entrance of the Snapping Crab tavern, where a stack of empty barrels would keep him from being discovered for at least a few minutes. I sheathed my swords and the donkey and I resumed our progress toward the spy gate.

I looked down at my Raidensblud cloak, unmarred by the sudden violence I’d just wrought. When I looked up again I had reached the gate, where Subrack was on guard. He saw me coming and stood up from the rock where he was perched during the long night shift.

“Ca’armine, what are you doing here? You know it’s too late to leave the fort, by this gate or any other! What are you doing with a laden mule at this time of night?”

“I have orders, Subrack. After consecration, Father Blythe asked me to take a message, I’m to be on the road 8 days. Heading east.” I pulled a piece of parchment out of my robe, and handed it to him. There was nothing on it, but it did the trick of drawing his attention and his hands. As he looked at the parchment and flipped it over to look for the orders, it was merely a twitch of the arm to bring up my studded mail glove and strike him behind the ear, a hard blow. I am very strong and Subrack, not hearty—he went down hard. I quickly pulled down on the counter-weighted rope to retract the spy gate’s spiked portcullis, and took the rope with me as I led the mule past the threshold. Once through the gate I lowered the portcullis, and tossed the rope back to rest close to Subrack’s motionless body. At least I did not have to kill that one!

From the spy gate, I followed the path, which eventually led back toward the main gate. Obscured as it was, by a hedgerow, I could not be seen from the walls nor by anyone other than perhaps a beast of the forest, come down at night to scavenge food from the scraps routinely thrown out over the city wall. I left the road and went behind the hedge, hard against the cliff-face that formed the rear of the citadel. The mule and I kept close to that rock wall as we worked our way past the thick hedge. The ground went sharply downhill, and I followed that, eventually making my way to the edge of the forest. The trees had been cut down , between the hedgerow and the cliff, to prevent someone like me from doing exactly what I was doing now—sneaking out a largely unmonitored gate, in the middle of the night under a dark, moonless sky. The mule and I stayed close to the hedge, rather than staying to the cliff-face, even as both plunged down into a ravine. Moving slowly so as to not catch the eyes of the guard on the tower, and keeping myself hidden against the hedge, I made my way down the slope and eventually came to a small waterfall, where the cut trees began to give way again to saplings and, close enough, to tall trees. The mule was not fond of the steep, rough terrain, but at least it was forest duff and not dry, packed dirt.

We walked in the stream for a time, more than a mile, to throw off pursuers. I started out of the streambed on the side closest to the fortress, then doubled back into the stream and, half a mile further, exited the stream going the other direction, taking care not to leave a trace as I did so (and clearing mule tracks behind me with a switch), I went into the forest at the base of the cliff.

I did not stop my progress throughout the night and well into the morning, though fatigue was making me fear I had forgotten something crucial, and my mule was done walking for the night. Finally, some 10 wooded miles from the castle, I tethered the mule close to a gorse bush, and let him browse there while I wriggled under a pile of leaves and duff.
The ruse worked; mid-day I was awakened by searchers but they were well to the east, having been lured by my misstatement to the spy gate guard, and by the false trail I set for them to follow. I waited until they had moved off in that direction, then the mule and I began again, moving West Northwest, a direction I followed for the next two days before turning south, and heading due south through the afternoon and evening, putting more and more distance between myself, and the fortress.

I knew that once the Tavern opened they would find Kennic’s body, and all would be lost! If only I could have brought myself to kill the guard as well… but he was no threat to me, and by Raiden he was not evil. “Nor was Kennic,” my conscience told me, but I was not so sure. He had already been told, as I had, that Raiden’s mysterious plans sometimes required one to do something that at least seemed, to be inconsistent with Generous Raiden’s Divine Guidance, to help the poor and sick, to shield the world of men from tyranny. He had presumably done that thing, since he was not sneaking around the fortress at night. His soul, I told myself, had already begun the shift to evil.

That was three years ago. Not a day goes by, I think to myself, that I do not consider poor Kennic, my friend, whose death became a necessary prelude to my quest for the true light of Raiden. Many times I had prayed over that moment, and though I can find no alternative path, my soul feels disquieted by what seems like an unnatural act—killing a friend who stood in my way, who would not listen (though I tried!) to my concerns that the Raidensblud was not who they pretended to be. What would be Raiden’s judgment? Disobedience to the leaders of my Order could, at least in my mind, be forgiven and set aside, once their true nature was known to me beyond any shadow of a doubt. But killing someone who, though perhaps following evil, was not, himself, an evil man? Can any person be reduced to the ends they serve, and the masters they follow?

I roamed, I trained, I prayed, and when there was an opportunity, I helped. I helped townspeople to rid themselves of mercenaries who had camped in their forests and stolen from the town. I helped travelling bands who had been waylaid by brigands. All the while, Raiden still smiled upon me, and granted me to learn and grow in my spellcraft, and in my woodscraft. I grew stronger, wiser, and greater in my endurance. Mighty as I felt, the day I left the fortress to fend for myself in Raiden’s wild land, I now felt much, much stronger and more sure. I longed to take the fight to my foes, if only I could determine how best to do so.

Then, just half a year ago, I was in a tavern one evening, dressed in a woodsman’s cloak and staying a night in the inn to stay out of the rain. At a gambling table nearby, a braggart—flush with wine and with the winnings of two or three hands—was recounting an incredible tale of a mercenary band who wanted nothing more than to destroy King Aedelfred and ruin the Raidensblud. Nobody at the table was willing to believe his stories, and they mocked him, but that only made him more insistent. He said he had seen them with his own eyes, and they had asked him, scrawny little creature that he was, to come with them to Southron to meet their lord.

“Play dice or talk, you choose,” said one of the gamblers, cooly, “but if you won’t shut your gob I’m done with this game.” The braggart got back to playing, and lost three rounds in a row right after. But as he was gathering up what was left of his money, he couldn’t help but say, “you fellows think you know everything but you do not. King Aedelfred is an imposter, these fighters were saying, and they are going to expose him. He’s not even the king!” With that he headed for the door, and the bouncers were quick to pass him along and out into the night.

Wherever I went after that, I listened a little harder and asked enough questions, that people would tell me the rumors they had heard, as well. All the information I gathered, pointed to a Southroni connection who provided shelter to these heroes when they were not actively engaged in contending with the Dark Hand… or the Raidensblud, if they could even be said to be distinct entities any longer. Word was that they had not been that way in many months.

With those words in my ears, and no fresher intelligence about their whereabouts, I turned my mule towards the long road to Southron, to find these heroes or their Southroni comrade. One man, even a righteous man, can only do so much against the great tide of evil the Raidensblud have brought to Aegir. But with a team, one might do much, much more.

The Fallen Protectors of Raiden

Ethelred waits for Gus to return from his morning ‘prayers’. As he approaches the trees Red stops him near on of the fallen trees outside of the Grove.

“Gustav, I have been thinking, studying.. pondering…”

Ethelred looks around walks a bit farther away from the Grove and indicates for Gustav to follow him. Red touches the fallen tree, ensures it is does not talk.. which as he does this seems crazy. But then talking trees, also crazy.

In a hushed tone.

“As I was saying I have been studying some ways to protect use in battle. While I have a path that is simple.. there is another path that would be more.. effective.”

Ethelred takes another few steps farther from the grove and indicated of Gus to follow. Even quieter he begins to talk again.

“But it would require a bit of a sacrifice.. and I would need your blessing to even start. This tree (indicates the a closest fallen tree) for example could be utilized to give a protective blessing of Raiden… could form a sort of armor… But it would require removing the bark from a fallen tree….”

Ethelred pause as waits to see what reaction Gustav has.

Good Blessings. Bad Blessings.

At some point during their two weeks at the grove before heading to Barra’s pool the three treasure hunters are all having an evening meal together. After some logistics Alexis turns to his companions.

“I’ve been thinking about our battle with the Red Cloaks under the fort, and how much easier it might have been if you’d both accepted the ‘blessings’ of the symbol/archtype you both refer to as ‘Avv’. And the thing that has me confused is the ‘blessings’ you’re willing to accept and the ones you’re not. And I speak as someone who is happy to accept boons and blessings from almost any ‘god’. Obviously Nurgle would be hard for me because the slime, the spores, etc.” Alexis gives a shudder of revulsion. “And I wouldn’t trust a gift/boon from the Arril-Noroth since I expect it would contain a barb of some sort. But back to the subject at hand…”

“You both willingly accepted a ‘blessing’ from Bora Bloodfist, servant of She-Who-Is-Fierce, and from that ‘blessing’ we were taken on a journey together and now better understand the Path of the Peacemakers. Great. But that started because you both accepted magics from a priest of the goddess of the gnolls. That was acceptable, but ‘blessings’ from ‘Avv’ are not.”

“And you both willingly accepted the task to break Dauntless for a boon from She-Who-Is-Fierce. And I was, and still could be, excited to see what sort of boon that would be. But my point is that getting a boon from that goddess whom many consider evil and hostile to humanity, Raiden, etc was acceptable, but blessings from Avv are not.”

“Red, you can I carried the Eyes of Maglubiyet accepting the risks and rewards therein. But somehow a blessing from a matriarch of humanity is not.”

“Gus, you wear bracers of the VahnYir, who pledged themselves to the Arru-Noroth. And you accept the magics I learned from those bracers to further help you in your aim. Magics that also come from the VahnYir. This is all acceptable to you, but blessings of Avv are not.”

“Please help me understand how you are both willing to accept the magics of forces so antithetical to humanity and Raiden, and so hostile to accepting help from the human magics of ‘Avv’, who defended humanity at one of the points when humanity needed it most.”

Alexis looks between Gustav and Ethelred.

A Remembrance Of Mysteries

After Vagram and Teldon have left the tent of the Crimson Calling, Alexis consults his notebook and then addresses the group.

“Depending on how things go up north we might be able to answer some of our outstanding questions, mostly from our time at the Greyfax estate.” Alexis looks at his companions, and through his look conveys that this is a good time to bring Ezrin up to speed on anything that might have been missed previously.

“Some of the questions that have been on my mind” Alexis pats his notebook

“What really happened on the night we witnessed?”
“What was the nature of the donkey cart with all the monies that went into the woods?”
“Who was the girl chased by the wolves? It would be nice to make sure her name is sent to the Hoodites for a proper ‘rememberance’.”
“Where were the people taken? What were the swirls in the mist?”
“What happened to Torrin, and why was he the anchor for Utiog?”
“Were they aware of Avv’s involvement? Can they tell me more about that?”
“What happened to Lady Sofia that night? Where was she?”
“Who was the girl Ty-Lin girl that haunted Telosh? … and who was eventually… um… banished to the undead city?”
“What is the name of the undead city? Is it Kobos? Do they happen to know anything about Kobos? Now that I think about it, I should ask Vagram and Teldon on our hike north, on the very-remote chance.”
“How much interaction did they have with the Dark Hand? My understanding was that the ‘night-of-the-mists’ resulted in the people at the Greyfax estate being taken away into slavery. If so, it seems reasonable that they could have had a ‘relationship’ with the Dark Hand.”
“Much to do with Barra’s cave. Did they know it was Barra’s cave? What do they know about the pool? What do they know about the Eyes?”
“Based on how much Torrin hated Arri, it seems reasonable that they might know about Arri. I would be curious to know more.”
“Do they happen to know any more about the Saggi or the Akkil?”
“Obviously, all the mysteries around the twice-broken?”

And there are some additional questions I have since we will be going north.
“What is the nature of the bell?”
“What other treasures do they know about at the undead city? Do they know more about the nature of the undead city?”
“Have they heard about lost treasures north of Middlebar?”
“What was the effect within Middlebar when the villagers came out and confronted the Aegirian army?”

Alexis looks between his companions, mutely asking for additional questions, or ready to answer questions they have about his questions.

So Flexible, So Elusive

During the two weeks in the fort after Earyka has the Sword Chaotic, on several occasions in the dark (early morning, late at night) Alexis has gone outside the tent to conduct some soft chanting.

During one of these sessions Ethelred has come out of the tent and watched Alexis’ chanting. There’s clearly some sort of magic, but not any kind he can get a grasp of.

When Alexis finishes Ethelred asks him what he was trying to do.

Alexis responds “Ezrins lessons have gotten me thinking about my magical studies more. Some in the Collegium talk about magics that are more flexible, although always less powerful. The spell sometimes-called ‘Prestidigitation’ is a good example of this sort of flexibility, but there are precious few spells like this within the framework of the Collegium. Some say it’s the nature of the Collegium that the magic is so strict. Some say it is the nature of ‘true-magic’ itself to be rigid. Others say that after the betrayal of the 2nd age, Shasharak had something to do with limiting the nature of Collegium magic.” Alexis gives a nonchalant shrug.

“I’ve decided to spend some time seeing if I can tap into this more flexible magic. The darkness helps a little, but the old fort helps more. There are secrets kept in those walls” Alexis gestures towards the mostly dark Copper Hills Fort, with the torches visible at the gates and on the parapets. “Those centuries of secrets are my focus as I try to open myself to a little bit of raw energy that can be shaped to find the secrets and bring them to our aid. The aid of humanity.”

Alexis continues to look towards the fort in the darkness. His eyes a little squinted as if he’s trying to peer through the walls.

Collegia Arcana 101: Lecture 13 – A Material World

Ezrin shifts, while still excercising caution and limiting his audience to Ethelred, at last, to material components.

“First, let us review a few definitions:

Magic is the art of changing consciousness according to Will.

Magic can be divided into thaumaturgy and theurgy, or as some say, arcane and divine respectively. 

A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process.

Artificery – imbuing magic into objects, including but not limited to weapons, armor, staves, wands, tools, and more. Generally the items must be of the most excellent quality, and often made of exotic materials, and various rituals and materials are needed to permanently infuse magic into the items.

Alchemy – imbuing magic into potions, draughts, oils, etc, often requires a variety of special base liquids and other materials in addition to any of the typical components of the original incantation.

Hidden sympathies between objects that allow one to influence the other. Theurgy and Thaumaturgy share the need for material engagement. Ceremonial or ritual thaumaturgy is more complex, involving lengthy and detailed rituals as well as sophisticated, sometimes expensive, paraphernalia.

Our topics today will be:

The Principle of Similarity 

Common/Powerful Components:

Silver, Linked to Ishar by some

Gold, Linked to Anashar by some

Copper, Linked to Avv by some.

Gems are used often. Linked to Traan-Vilu and Algin, and in some cases, more specific deities. 

The Principle of Similarity 

If we analyze the principles of thought on which magic is based, they will probably be found to resolve themselves into two: first, that like produces like, or that an effect resembles its cause; and, second, that things which have once been in contact with each other continue to act on each other at a distance after the physical contact has been severed. The former principle may be called the The Principle of Similarity, the latter the Principle of Contact or Contagion. From the first of these laws, namely the Principle of Similarity, the magician infers that he can produce any effect he desires merely by imitating it: from the second he infers that whatever he does to a material object will affect equally the person with whom the object was once in contact, whether it formed part of his body or not.

Imitation involves using effigies, fetishes or poppets to affect the environment of people, or people themselves. Witches’ curse dolls are an example of fetishes used in this way: the practitioner uses a lock of hair or group of finger and toe nails, on the doll to create a link (also known as a “witchlock”) between the doll and the donor of this lock of hair. In this way, that which happens to the doll will also happen to the person.

Correspondence is based on the idea that one can influence something based on its relationship or resemblance to another thing. Many popular beliefs regarding properties of various plants, fruits and vegetables have evolved in the folk-medicine of the Westlands for example. 

Many traditional societies believed that an effect on one object can cause an analogous effect on another object, without an apparent causal link between the two objects. For instance, many folktales feature a villain whose “life” exists in another object, and who can only be killed if that other object is destroyed.

Some examples from my own grimoire:

Fireflies or Glow Moss and Luminofeal 

The brass key and Sesame-emases

The crystal used to read magical writing

The sample of metal consumed in detect metals

Silver powder used for the Circle of Protection, and to enchant weapons

Silver

Linked to Ishtar by some, silver has the highest arcane conductivity of any metal. 

Silver has long been considered a purifying element and has been used to treat any number of illnesses, particularly contagions and wounds.

Traditionally, water that had been stored in a silver container or into which silver coins had been placed would be given to a patient or used to wash his wounds.

Silver is a great conductor of energy, including magic. Any stone set in silver will be amplified and its energy more easily directed.

Holy water used for purification purposes is best stored in or distributed from a silver container. The silver will infuse the water with its purifying energy. It will also enhance moon water.

Silver objects, such as pendulums or scrying mirrors, aid in divination and receiving messages.

Some believe that Silver harnesses the energy of Ishtar and Her Moon for spells, rituals, and lunar-based magick

Silver is the favored metal of many polytheurgists, Anasharites and Ishtari for its associations with Ishtar, the Goddess and the moon, Magic, the female principle and Winter. 

Silver possesses protective powers against negative influences and evil spirits and has been used since ancient times for Amulets. The metal also is said to enhance psychic faculties. Some mages prefer to wear all silver jewelry; many who wear gold also wear at least one piece of silver at the same time.

Silver, which appears in nature in a pure state and is an excellent conductor of arcane energies, has always been valued in various societies and has long been used for magical and sacred purposes. 

The ancient Sutheroni are said to have revered silver more than gold, and some claim that gold is not found in Mount Sutheron. Some say the god Anshar has bones of silver. Ancient Sutheroni used the metal to make scarabs, rings and other objects used in magical spells.

Silver has a long association with the moon. The old tribes of Suthe considered silver to be a divine quality rather than a metal substance. They associated silver with the luster of moonlight and called it the tears of the moon. In alchemy, the symbol of silver is a crescent moon; alchemists called the metal Luna or Ishtar, after the goddess of the moon. In some pre-Second Age scrolls, the moon is of written of as ‘the silver candle’ and the Great Road is called the Silver River.

Amulets made of silver can be enchanted to repel evil spirits from persons, houses and buildings. Some have written that in the folklore of parts of Aegir, couples who are going to be married encircle themselves in a silver chain in order to avoid being bewitched en route to the church.

Gold

Gold can adopt many different meanings. In economic contexts it can acquire material value, in social contexts it can gain significance for status and position within a hierarchical structure, in religious contexts it can be used to express veneration of the divine or a divinity, in magical contexts it can be perceived as a material with inherent powerful qualities. We can define the symbolic nature of gold as a means of communication. That implies, firstly, communication among humans in different situations for different purposes but also, secondly, between humans and the Warrens.

Special qualities of gold and golden objects, and their links to a numinous sphere, are quite diverse and sometimes indirect. Golden objects tend to be interpreted in arcano-archaeological research as having theurgic and thaumaturgic properties when they appear in particular find circumstances that suggest some form of ritual performances or ritual deposition. These rituals may include making the object unusable or destroying it deliberately, depositing it in inaccessible places like lakes or wetlands, or burying it in hoards that were composed of selected items in a pattern that is repeated in other hoards. 

Gems

In some old writings many gems—whether precious, semi-precious, or otherwise— are described as to having potent magical abilities, either on their own or when used properly in the casting of spells or creation of magic items, potions, etc.The innate magical properties of gemstones are precise and carefully guarded, and with only a few exceptions, it is not possible to access a gem’s natural magic without the proper knowledge. Other writings discuss how gems could be worn by an individual to gain certain magical benefits, although this often seemed to require the gem to maintain contact with the wearer’s skin. Furthermore, harnessing natural gem magic was known to be imprecise, and would often yield “flawed” results—in much the same ways that gemstones themselves could be flawed.

Gem Attunement: This form of gem magic seems to have been meant to use a gemstone to affix a spell to for later use. The gem could only be activated—and the spell released—based on some trigger specified by the creator at the time of the gem’s attunement. The trigger could be that the gem was touched, that a certain amount of time had passed since its attunement, or that a certain manner of creature was present or came near the gem. An attuned gem could detect and trigger based on a creature’s type, alignment, race, or appearance, but generally could not detect the relative skillsets or strength of a creature. Regardless of the prespecified trigger, the crafter of the attuned gem could freely handle the stone or even cause the spell to release prematurely if so desired.

In theory, these gems could also be attached to other items, in which case their triggering could cause the stored spell to affect or empower that item. When affixed to doors or other large objects, the gems could serve as traps. When affixed to weapons or other pieces of equipment, the gems could provide instant enhancements to the item or protections to its wielder. A common application was to create a gem ward which provided emergency protective spells in response to a nearby enemy. Common wards were empowered with protection workings.

A practitioner of this kind of gem magic would certainly need to be well trained trained in both gemcutting and arcane spellcasting. More powerful magics would require bigger and more valuable gems, with the weakest spells needing more common gems.”

A collecting materials we go into the woods

While out in the woods Ethelred ask Gustav some questions.

“Gustav, you have seen that Ezrin and I have been talking much… well Ezrin has been talking much about his take on magic. You clearly have some…. magic yourself.

Now, I see you shake your head. But… the berries.. the crows… the protection.. how the mantle fit you just so…

And the glade of trees, come on the glade of trees.. that wouldn’t let me climb them! Trees! you clearly had a hand in the effect, of that place.

Just tell me something of your understanding… of your connection with magic. Don’t let Ezrin be the only voice I hear.”